Bat!
Bat!
Publisher: CodeWorks - CursorGenre: Collect'em Up
Programmer: Chris T. Nadovich
Year: 1979
Language: English
Downloads: 50
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The keyboard graphic responds to mouse clicks, touch events, and key presses.
Hold your shift key while clicking the PET keyboard to get the graphics
characters.
(The emulator simulates pressing the PET's left shift-key at the
same time as the clicked key.)
Changing the size of memory or changing the ROM version forces a reset of the PET.
The emulator has an IEEE-488 device at address 8. It can be used load and save (.prg) files.
Some programs don't run on ROM1 and some require more memory than the default 8K.
Game Notes
May include inaccurate AI generated content
In BAT!, you fly what the game's flavour text calls a "radio-controlled superbat", eating bugs to maintain your energy. When your calorie count reaches zero, it's game over; your score is how long your are able to remain airborne. Control takes a bit of effort to master: your bat has momentum, bounces off walls, and is affected by gravity which is set to 9.8—a neat detail that most people would never notice.
The sound in this game suits the action. I didn't play for long, but overall I think this one can be fun for a quick game or two. However, this game does PEEK memory location 151 to read the keyboard (automatically corrected to location 515 on Revision 1 ROMs), so it is not compatible with the 4016.
The sound in this game suits the action. I didn't play for long, but overall I think this one can be fun for a quick game or two. However, this game does PEEK memory location 151 to read the keyboard (automatically corrected to location 515 on Revision 1 ROMs), so it is not compatible with the 4016.