World Soccer League
World Soccer League
Publisher: (Unknown)Genre: Football/Soccer
Programmer: Nick Sherman
Year: 2020
Uploaded by: admin
Language: English
Downloads: 8
Website: Arlagames
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We do not own the rights to any of the software
Game input holds PET matrix keys down until you physically release them, which is best for arcade games. Type input keeps the original short-tap queue for entering BASIC commands.
Charset Auto lets PET software switch normally. Graphics or Business forces the selected character ROM for compatibility/testing.
Changing RAM or ROM resets the PET. Some programs need ROM2/ROM4 or 16K/32K.
The sound slider controls the emulated PET VIA speaker. Modern browsers require a click before audio can start, so Start Game also enables audio.
The emulator has an IEEE-488 device at address 8 for loading/saving .prg files.
70%
Ready.
Game Notes
Before I started programming in Assembly in October 2019, I was messing around with BASIC in the superb online PET emulator at https://www.masswerk.at/pet/.
As a project to get going I took the code from the C64 football management game World Soccer League (by Scott Gardner and Alan Clayton) and ported it to the PET, having to strip out about 9K of code and data to get it to fit.
You'll need to play on an emulator if you want to save your game using save states, as I don't believe I touched the save/load code so I can't imagine it will work.
As a project to get going I took the code from the C64 football management game World Soccer League (by Scott Gardner and Alan Clayton) and ported it to the PET, having to strip out about 9K of code and data to get it to fit.
You'll need to play on an emulator if you want to save your game using save states, as I don't believe I touched the save/load code so I can't imagine it will work.